Dnd

CharQuest

Equipment
Equipment

Equipment

While the basic stats of a character can be very important, what gives a player more on-the-fly flexibility and customization as they work their way through an adventure is the wide array of equipment which can be picked up, created, and/or bought. Although the class and ability scores are fixed as long as that character is alive (with a few notable exceptions), the equipment they wear and use can change rapidly, and are sought after due to the power they allow.

Common Examples

Equipment can be anything, from a sword to a helmet to a sidepouch for carrying items. Equipment largely settles into a few basic categories: Armor, Weapons, and everything else. Armor raises your armor class (AC), and makes it more difficult to hit. Other things which affect your AC could be spells or abilities, but armor is the most basic way to improve that score. Weapons, on the other hand, increase the power you have available to attack with. Every weapon has listed a damage roll and which modifiers you can add to that roll. The higher the roll, the higher the damage. Other types of equipment include ammunition, potions, food, and utilities such as rope or side packs.